Rhino

CP98 Rhino

“Just Get Out Of My Way!”

When the Russian Mafia went looking for subjects for an experimental bio-weapon procedure, Aleksei Sytsevich was eager to volunteer. And once the organic rhino-skin suit was grafted to him successfully, the Rhino was ready to rampage!

With a durable second skin grafted all over his body, the aptly named Rhino became stronger, tougher, and inured to pain. Unfortunately for his criminal masters, it made him no less stubborn. Aleksei quickly quit working for anyone but himself and began a string of petty crimes as he charged through NYC. Though the resident web-heads routinely bust his heists, the Rhino is always raring to charge back into the fray.

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Stat & Team Tactic Cards

Stat Cards

Team Tactic Cards

What’s included

  • 1 Plastic Rhino Miniature
  • 1 Base
  • 1 Character Stat Card
  • 3 Team Tactic Cards

360˚ view

Miniature Assembly


Find assembly diagrams for Rhino here!

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From Panel to Play: Rhino

Marvel: Crisis Protocol

12/29/2022

It’s important to have thick skin. Just ask the subject of today’s Panel to Play, the man who’s willing to charge headlong into any situation: it’s the human avatar of armored assault, Rhino!

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From Panel to Play: Rhino

CP98 Rhino

It’s important to have thick skin. Just ask the subject of today’s Panel to Play, the man who’s willing to charge headlong into any situation: it’s the human avatar of armored assault, Rhino!

Aleksei Sytsevich began his career as a simple thug in the Russian Mafia with high hopes of quick cash. Tempted by the promises of wealth and power, he agreed to undergo a risky procedure to transform him into his boss’ personal weapon. A powerful suit of armor was modeled after a rhinoceros’s hide and permanently bonded to his flesh. But playing pawn didn’t suit the aptly-named Rhino, and Aleksei chose to rampage not for the mafia, but for himself.


Rhino crashes onto the tabletop as a 4 Threat steamroller. His large Size of 4 and Short movement may look like he’s not going to be able to grab much cover or cover a lot of ground… but looks can be deceiving.

His basic attack, Gore, is a Strength 5 Physical attack. Rhino builds up momentum by charging at his target, and this attack has a special rule that lets you place him within Range 1 of his target before doing damage to represent this short dash. While it’s his only traditional attack, Gore is not the only way Rhino can dish out damage.

First, Rhino can change that short charge into an all-out rush with his Stampede superpower. Rushing forward, Rhino moves Medium distance and clobbers through interactive terrain of Size 2 or less. If he follows this up with a Gore attack, he adds 2 dice to the attack roll to represent the added momentum of his headlong charge.

He can also hit distant targets with Nobody Ever Accused the Rhino of Good Manners. Picking up terrain of Size 4 or less, Rhino can use his enhanced strength to hurl the object at a target within a Medium distance.

Aleksei also isn’t known for having an even temperament, as represented in game with the one-two punch of the Aggressive and Ornery superpowers. Aggressive helps to make up for his lower movement speed. As with other characters who have this superpower, whenever an attack targeting Rhino deals damage, he can advance Short toward the attacker. Adding to the attacker’s woe, Ornery represents Rhino getting more and more riled up from attacks: when he is damaged by an allied or enemy effect, after the attack Rhino gains 1 Power if he isn’t Dazed.

With all the attention he’s going to draw, it’s a good thing Rhino has a beefy 7 Stamina. What’s even better is that the suit fused to his body offers him some ablative armor. The Rhino Hide innate superpower lets Rhino reduce the damage he suffers from an enemy effect by 1, to a minimum of 1—letting the angry megafauna-themed villain stay in the fight even longer!

That’s all for our first look at the man who really puts the “crash” into “what is a group of rhinos called?” Be sure to check back in the future for yet another installment of From Panel to Play, the series where we give you your first look at how your favorite characters transition to the tabletop in Marvel: Crisis Protocol. Pre-order your copy of the Rhino Character Pack at your local game store or through the webstore today!

Until next time, Atomic Mass Transmissions, signing off!

Green Goblin

CP21 Green Goblin

When industrialist Norman Osborn injected himself with his experimental Goblin Formula, it granted him incredible strength, speed, and resilience but fractured his mind, turning him into the cackling, psychotic terror known as the Green Goblin. Obsessed with power, the Green Goblin rains chaos and destruction upon any who dare oppose his plans for domination, and he holds a very personal vendetta against Spider-Man, who has served as a constant thorn in his side. Thanks to his access to the impressive weapons technology of Oscorp, the Green Goblin goes to battle outfitted with an array of deadly high-tech gear. Ruthless and unremorseful, the Green Goblin will never stop until he stands supreme.

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Stat & Team Tactic Cards

Stat Cards

Team Tactic Cards

What’s included

  • 1 Green Goblin Miniature
  • 1 Base
  • 1 Affiliation Card
  • 1 Character Stat Card
  • 2 Team Tactic Cards
  • 10 Tokens

360˚ view

Miniature Assembly


Find assembly diagrams for Green Goblin here!

Download PDF

From Panel To Play: Green Goblin

Marvel: Crisis Protocol

07/14/2020

In this latest installment of Atomic Mass Transmissions Panel to Play series, we’re taking a moment to hail to the king. It’s the Black Panther!

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Marvel: Crisis Protocol – Criminal Syndicate Updates

Marvel: Crisis Protocol

11/02/2021

We’re back at it again with another article looking at the updates to Marvel: Crisis Protocol characters!

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Asmodee store

Available at your local game store or through the webstore

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Kingpin

CP29 Kingpin

“Wilson Fisk is a criminal mastermind and the single most feared, dangerous, and powerful crime lord in New York City. From humble beginnings as a poor street thug, Fisk used his genius intellect, physical strength, and sheer ruthlessness to remove all rivals and become the unseen ruler of all organized crime in the city. As the Kingpin, Fisk is a master manipulator, controlling events to increase his power and the reach of his criminal empire. When an example has to be made, the Kingpin uses his enormous strength and skills in the martial arts to utterly crush his foes in physical combat. Counting the likes of Spider-Man, Daredevil, and the Punisher among his long list of enemies, the Kingpin has no qualms in exploiting his adversary’s principles to usher their destruction.”

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Stat & Team Tactic Cards

Stat Cards

Team Tactic Cards

What’s included

  • 1 Plastic Kingpin Miniature
  • 1 Base
  • 1 Character Stat Card
  • 3 Team Tactic Cards
  • 1 Affiliation Card
  • 1 Crisis Card
  • 8 Tokens

360˚ view

Miniature Assembly


Find assembly diagrams for Kingpin here!

Download PDF

From Panel To Play: Kingpin

Marvel: Crisis Protocol

09/08/2020

In this latest installment of Atomic Mass Transmissions Panel to Play series, we’re taking a moment to hail to the king. It’s the Black Panther!

Read more

Marvel: Crisis Protocol – Criminal Syndicate Updates

Marvel: Crisis Protocol

11/02/2021

We’re back at it again with another article looking at the updates to Marvel: Crisis Protocol characters!

Read more

Asmodee store

Available at your local game store or through the webstore

Buy Now

Mysterio and Carnage

CP50 Mysterio and Carnage

Quentin Beck began a life of crime as a frustrated artist. A successful stunt man and special effects creator in Hollywood, he turned to criminal life after failing to gain the recognition he thought he deserved. Donning the mantle of Mysterio, Beck uses illusions, hypnosis, and trickery to enact his criminal schemes. A longtime rival of Spider-Man, Mysterio’s gadgets and intelligence allow him to tangle with his super-powered foe.

The killer Cletus Kasady shared a prison cell on Ryker’s Island with Eddie Brock, the human host of Venom. Kasady merged with an insane offspring of the original Venom symbiote, which bonded to his bloodstream, transforming him into the deadly and unpredictable villain Carnage.

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Stat & Team Tactic Cards

Stat Cards

Team Tactic Cards

What’s included

  • 1 Plastic Mysterio Miniature
  • 1 Plastic Carnage Miniature
  • 2 Bases
  • 2 Character Stat Cards
  • 3 Team Tactic Cards
  • 11 Tokens

360˚ view

Miniature Assembly


Find assembly diagrams for Mysterio & Carnage here!

Download PDF

Asmodee store

Available at your local game store or through the webstore

Buy Now

From Panel To Play: Lizard

CP58 Lizard

This time on From Panel to Play, we’re checking out a cold-blooded biochemist who practices questionable laboratory protocol. It’s none other than Curt Connors, the Lizard!

A gifted surgeon and talented biochemist, Doctor Curt Connors lost his arm while helping treat wounded soldiers in battle. Unable to cope with the loss of his arm, Connors began researching the regenerative abilities of certain reptiles. He became obsessed with finding a way to restore himself, eventually developing a serum incorporating reptile DNA. While it did produce the desired effect of regrowing his missing limb, it also transformed the doctor into a 600-pound human-reptile hybrid.

Reborn as the Lizard, Connors developed a second personality. Spider-Man tried to help Connors and was able to get him to return to human form, but the condition remained. In human form, stress hormones would cause him to transform back into the Lizard, a cold-blooded menace with designs on repopulating the world with creatures like himself.

Lizard’s miniature leaps into action from its customary hiding place, the network of sewers beneath New York City. Springing out of a manhole on a fountain of (we hope) rainwater Lizard is in the air, ready to descend on his unsuspecting foes. The contrast between the scaly texture of Lizard’s skin and his tattered pants and laboratory coat make him look great with simple painting techniques.

On the tabletop, Curt Connors is a fairly straightforward character. He’s a durable roadblock that can dish out punishing attacks while shrugging off most of what the enemy can throw at him.

As you might expect from an oversized reptile, Lizard has a decent Stamina and defensive stats thanks in part to his tough and scaly hide. When he attacks, he makes the most out of his natural endowments, slapping aside people as big as Kingpin or Ultron with his thick tail. Lizard can also put his reptilian fangs to good work, chomping an oversized bit of meat out of anyone unlucky enough to be on the receiving end. The Cold-Blooded attack represents this bestial strike as Lizard takes a bite out of a target or rakes them with his talons. Hitting at Strength 7, if Cold Blooded inflicts damage the target also suffers the Bleed and Slow conditions. If a whack with his tail or bit of cold-blooded combat isn’t sufficient, Lizard can put his unnatural strength to use thanks to Biochemical Breakthrough. This power lets him pick up and throw a character or object of Size 3 or smaller.

While he can dole out damage, Curt Connors is tailor-made to take it, too. The regenerative aspect of his transformation allows him to quickly heal from his injuries, represented in the game by his Healing Factor (1) power. Adding to that, his skin acts as natural armor, letting him reduce any damage he suffers by 1.

That’s all for our look at this scientifically-inclined reptilian, but we have plenty more From Panel to Plays lined up. Be sure to check back next time as we take a look at another character who leaps from the shadows and onto the tabletop.

Until then, Atomic Mass Transmissions, signing off!

From Panel To Play: Kraven The Hunter

CP58 Kraven The Hunter

This time on from Panel to Play, we’re looking at a man who makes some bold choices when it comes to outerwear and the number one enemy of animal rights activists worldwide. It’s Kraven the Hunter!

Sergei Kravinoff is Kraven the Hunter, a world-renowned big-game hunter who seeks the most dangerous game: the Amazing Spider-Man! Kraven believes that by taking down Spider-Man, he will prove himself as the greatest hunter in the world.

Kraven is no normal hunter, however. He prefers to take down his prey up close with a blade, rather than a gun or bow. He follows his own code of ethics, preferring to hunt his game with a twisted sense of fair play. And beyond his martial prowess and hunter’s instincts, Kraven is imbued with an incredibly prolonged lifespan and physical strength due to a mystical serum he consumes. Though he appears to be a man in his thirties, Kraven was born in the early 20th century.

Demonstrating his preference to kill his prey up close and personal, Kraven’s miniature wields a blade and spear. He’s a predator springing the trap on his unsuspecting prey with lightning speed. The plaque from one of New York’s illustrious zoos under his feet offers some sage—and a bit irreverent—advice to the master hunter.

Kraven has one goal in life, and he has the tools to see it done. This master hunter is geared toward surgical attacks against a single target. If that target happens to call itself Spider-Man, all the better.

On the tabletop, Kraven is suited to locking down and taking out one target at a time. Like any good hunter, he doesn’t let him get distracted when his prey is in sight. He’s best in battle when he focuses his attention. Using his kukri and spear in combination, he lands devastating hit-and-run attacks before vanishing into hiding and preparing for his next assault. On his turn, if he focuses his energy Kraven can land a total of 12 attack dice against a single character and make both a Short and Medium advance to boot.

Beyond just his skill with a blade and spear, Kraven brings his unmatched skill as a hunter to a battle. His Expert Tracker power allows him to direct a crisis team in battle to better land their strikes, while his talent for anticipating the movements of his prey allows Kraven to punish them for moving in the open in his presence. Corner the Beast reflects Kraven’s preternatural hunting talent and lets him designate a character within Range 3. Until the end of the character’s next activation, they suffer 1 damage. Plus, if the chosen character happens to be a pesky wall crawler, they lose that power for the duration of the effect. Corner the Beast is a great power to use on more elusive prey, like those who have a fondness for dashing away before Kraven can land a strike.

Rounding out his talents, Kraven also benefits from the mysterious elixir that has prolonged his life and given him enhanced physical abilities. The Elixir of Calypso innate superpower allows Kraven to reroll one die in each of his attack or defense rolls, representing the hunter’s superhuman strength, speed, and reflexes.

That’s all for our look at Kraven the Hunter. Check back next time when we dive in with a closer look at yet another character for Marvel: Crisis Protocol!

Until then, Atomic Mass Transmissions, signing off!

From Panel To Play: Kingpin

CP29 Kingpin

Welcome back for another Atomic Mass Transmission!

This time on From Panel to Play series, we’re looking at how Wilson Fisk, the imposing Kingpin of crime took shape in Marvel: Crisis Protocol.

Wilson Fisk rose from a humble beginning to be one of the most feared and influential crime lords in the world. He maintains the appearance of a legitimate businessman, funneling his vast wealth to charities and humanitarian projects, all while orchestrating the movement of an immense criminal empire.

As the Kingpin, Fisk often clashes with the self-appointed protectors of New York City. He battled Spider-Man for a time, but his most frequent foe is Daredevil, the vigilante protector of Hell’s Kitchen. Though he is known to hire mercenaries to squash such street-level threats, Fisk is himself physically powerful to hold his own in a one-on-one fight.

Kingpin is known for his overwhelming physique, and his miniature does not disappoint. Fisk’s heavy stature makes him stand out on the tabletop, towering over all but the largest characters. His classic sense of style is on display as well, from the detailed folds of his double-breasted suit down to the rings on his fingers. His posture is haughty as he adjusts his tie before laying into any street-level hero who might want to stand in his way.

Kingpin’s Short advance and larger size mean he needs to move cautiously to avoid being caught out in the open.

Fortunately, Kingpin has the tools and techniques to hold his own. For instance, his basic Cane Laser (yes, I said “cane laser”) attack has a range of B3, which lets him burn a line through multiple targets from a distance. When he gets up close, he has his choice of smacking down his opponent with a wicked Headbutt attack, or the appropriately named Hail to the King. A Strength 7 physical attack, Hail to the King demonstrates why you should never go toe-to-toe with a man of Fisk’s stature. The attack lets Kingpin toss his target Short range before dealing damage, and inflicts the Stagger special condition afterward.

Rounding out Kingpin’s rules are his powers. He has a new Leadership, Criminal Network, to benefit the Criminal Syndicate affiliation. This ability represents Kingpin’s absolute control of his vast criminal empire, letting members of the affiliation pass around objective tokens like they’re playing a game of hot potato. Criminal Network also lets his team work more efficiently in securing objectives, allowing each Healthy character to count as two for the purpose of securing an objective token.

If that wasn’t enough to draw attention, Kingpin’s skill at Street Level Negotiations will. This Active power lets Kingpin pick up and throw interactive terrain or characters of Size 3 or less Medium range. Is that Daily Bugle kiosk in the way of your next criminal enterprise? No problem. Just throw it out of the way. Is Thanos, the Mad Titan in your path? Throw him too.

With all of these alien beings thrown all over the place, you think Kingpin might be concerned about being caught in a little collateral damage. Fortunately, his Solid Frame innate power protects him against it. Kingpin simply doesn’t suffer damage from collisions with other characters. Even if they’re thrown by the Incredible Hulk, they’ll stop dead as they bounce off the criminal mastermind.

And like a taxi thrown by Wilson Fisk, we are outta here. Check back next time as we take a look at another character for Marvel: Crisis Protocol and their transition from Panel to Play.

See you then!