From Panel To Play: Captain America

06/02/2021

CP38 Captain America

How do you choose who to pass your legacy on to? After being rapidly aged into an old man, this dilemma was a real one for Steve Rogers, the first Captain America. He turned to none other than his fellow Avenger and close friend, Sam Wilson, a.k.a. Falcon. In this installment of From Panel to Play, we’re checking out Captain America: Sam Wilson!

After many years as the Avenger Falcon, Sam Wilson took up Captain America’s shield and mantle when Steve Rogers was forced to step down. As the new Captain America, Wilson has distanced himself from both S.H.I.E.L.D. and the U.S. government, seeing his role as one requiring a more significant deal of social activism and participation, rather than just being a tool of the military. While his stance has drawn some detractors, it has not hindered Captain America’s ability to protect the world from Hydra’s threats or even the deadly Chitauri.

Combining the power of flight with the mighty vibranium shield, Sam Wilson is a captain for a new, more complicated world.

Sam Wilson soars onto the tabletop with a dramatic and dynamic miniature. Gliding over an explosion with his signature wing harness, this Captain America is ready to put his shield to work, protecting the innocent and taking down the villainous.

Despite being called Captain America, Sam Wilson has an all new, all different set of rules to play with. Like Steve Rogers, he can hurl his vibranium shield and bounce it off the skulls of his opponents, but Steve never brought Redwing into battle! A holdover from his time as Falcon, Redwing swoops down to strike Sam’s target with a strength 6 attack throwing the target a Short distance. After Redwing’s target lands in an ungainly heap, Sam takes advantage of the window of opportunity to move anywhere within Range 2 of his current position.

Like the previous Captain America, Sam Wilson leads the Avengers in a crisis. His new Leadership ability All New, All Different keeps the Avengers in the fight, even when odds have turned against them. When Sam or one of his allies is Dazed or KO’d, another Avenger can remove 1 damage and any special conditions, then make a Short move, pressing forward no matter the cost.

That’s not the only way Sam helps out his allies. Using his jet-powered wing harness, Sam can scoop up his companions and carry them to the front line or pull them to safety. Air Lift is a reactive superpower that lets Sam move an allied character within Range 2 at the start of an advance to within Range 2 of its current position.

That’s all for this first look at the new Captain America, but we still have tons of characters coming in further installments of From Panel to Play. Until then, this is Atomic Mass Transmissions, signing off!