From Panel To Play: Captain America

08/01/2022

CP77 Captain America

What do you get when you introduce the most powerful chemical concoction ever created to a scrawny 90-pound kid from Brooklyn? You get the subject of today’s installment of From Panel to Play: CaptainAmerica!

Doctor Abraham Erskine’s super soldier serum was the pinnacle of chemical science, transforming Steve Rogers into the powerful defender of liberty, Captain America. With his new powers, Captain America traveled the world to battle all manner of nefarious foes, though none so bad as the criminal organization, Hydra, and its power-mad leader, the Red Skull. Captain America has fought across generations to ensure the world remains safe from the likes of the Red Skull and any other madmen who seek to lord over the innocent.

Captain America is the total package when it comes to being an American hero. He goes into battle with his vibranium shield, walloping evildoers with a solid Stars and Stripes Strike. This Physical attack is Strength 5 and has a chance to hit a second-time thanks to the Flurry special rule. If Cap feels like making a point, he can remind the bad guys I Don’t Like Bullies, a Strength 7 hit that can send characters of Size 3 or less hurtling backwards a Medium distance. Being unceremoniously tossed like this is sure to elicit some… colorful responses which a guy like Captain America won’t stand for. The Language! special rule imposes the Stun and Slow special conditions on a target who dares to make a remark best written out in random grawlix.

When he isn’t rebuking foes for off-color remarks, Captain America is saving the day in any crisis. On Your Left represents his superhuman speed, a power that lets him advance Medium once a turn for 2 Power when he’s not holding an objective.

And what does he do with the enhanced speed and strength the super soldier serum has given him? Well, if there’s one hobby Captain America can be proud of it is how often he’s taken down real evildoers. Why, to hear him tell it, I’ve Knocked Out Tyrants Over 200 Times. Putting that experience to good use, this reactive power lets him spend 3 Power to reroll any number of dice in an attack roll once per turn.

Just in case someone gets it into their head that they can swing back, Captain America can rely on his mighty shield. Vibranium Shield is a reactive power that lets him spend 2 Power when he’s targeted by a physical or energy attack to add 2 dice to his defense roll, bringing him up to 6 defense dice!

That’s it for our look at the latest incarnation of Captain America!

Be sure to check back for yet another installment of From Panel to Play, the series where we give you your first look at how your favorite characters transition to the tabletop in Marvel: Crisis Protocol. Pre-order your own copy of the Captain America and the Original Human Torch Pack at your local game store or through our webstore today.

Until then, Atomic Mass Transmissions, signing off!